Using AI to Tune Game BalanceStanford University CS 199 — Game Balance Practice Project When was this — Jan-Mar 2021 My role: This was an individual learning project…Mar 27, 2021Mar 27, 2021
Published inGame Design FundamentalsUnderstudied: CS247G Final ProjectIntention for Game In Understudied, you‘re an understudy for a play. Instead of rehearsing you have been taking it easy. Suddenly, the…Nov 21, 2020Nov 21, 2020
Published inGame Design FundamentalsSketchnote: Designer’s Notebook: The Role of Architecture in VideogamesOct 28, 2020Oct 28, 2020
Published inGame Design FundamentalsSketchnote: Puzzles in games, Puzzles as GamesOct 28, 2020Oct 28, 2020
Published inGame Design FundamentalsDear Esther: Critical PlayFor this critical play, I played Dear Esther developed by The Chinese Room on PC.Oct 28, 2020Oct 28, 2020
Published inGame Design FundamentalsSecret Hitler: Competitive Analysis Critical PlayWhat is the theme? This game has a political theme with references to Hitler’s reign in Germany that pits players playing as members of…Oct 27, 2020Oct 27, 2020
Published inGame Design FundamentalsFirst time Play of Minecraft: Critical PlayGame, Creator, & platform For this critical play, I decided it was finally time to play Minecraft, by Mojang Syngergies AB. For a…Oct 27, 2020Oct 27, 2020
Published inGame Design FundamentalsVisual Design of GamesElements of Cheese or Font — https://www.sporcle.com/games/chair/cheese-or-fontOct 6, 2020Oct 6, 2020
Published inGame Design FundamentalsSketchnote: Game ArchitectureI used a drawing tablet for the first time for this. It was a lot harder to write and draw basic shapes than I thought but I had some fun…Oct 1, 2020Oct 1, 2020