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Jean Betterton
Jean Betterton

45 Followers

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Mar 27, 2021

Using AI to Tune Game Balance

Stanford University CS 199 — Game Balance Practice Project When was this — Jan-Mar 2021 My role: This was an individual learning project including self study and a small prototype. About this Project The goal of this project is develop an AI tool that could be used to help game developers…

9 min read

9 min read


Published in Game Design Fundamentals

·Nov 21, 2020

Understudied: CS247G Final Project

Intention for the Game In Understudied, you‘re an understudy for a play. Instead of rehearsing you have been taking it easy. Suddenly, the director calls upon you to replace a lead role but you never even looked at the script! …

Game Development

8 min read

Understudied: CS247G Final Project
Understudied: CS247G Final Project
Game Development

8 min read


Published in Game Design Fundamentals

·Oct 28, 2020

Sketchnote: Escape Rooms

1 min read

Sketchnote: Escape Rooms
Sketchnote: Escape Rooms

1 min read

Sketchnote: Escape Rooms

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Published in Game Design Fundamentals

·Oct 28, 2020

Sketchnote: Designer’s Notebook: The Role of Architecture in Videogames

1 min read

Sketchnote: Designer’s Notebook: The Role of Architecture in Videogames
Sketchnote: Designer’s Notebook: The Role of Architecture in Videogames

1 min read

Sketchnote: Designer’s Notebook: The Role of Architecture in Videogames

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Published in Game Design Fundamentals

·Oct 28, 2020

Sketchnote: Puzzles in games, Puzzles as Games

1 min read

Sketchnote: Puzzles in games, Puzzles as Games
Sketchnote: Puzzles in games, Puzzles as Games

1 min read

Sketchnote: Puzzles in games, Puzzles as Games

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Published in Game Design Fundamentals

·Oct 28, 2020

Dear Esther: Critical Play

For this critical play, I played Dear Esther developed by The Chinese Room on PC.

2 min read

Dear Esther: Critical Play
Dear Esther: Critical Play

2 min read


Published in Game Design Fundamentals

·Oct 27, 2020

Secret Hitler: Competitive Analysis Critical Play

What is the theme? This game has a political theme with references to Hitler’s reign in Germany that pits players playing as members of the Liberal political party vs players playing as members of the Fascist party. One player plays as Hitler and works with the Fascists to secretly (hence the…

3 min read

Secret Hitler: Competitive Analysis Critical Play
Secret Hitler: Competitive Analysis Critical Play

3 min read


Published in Game Design Fundamentals

·Oct 27, 2020

First time Play of Minecraft: Critical Play

Game, Creator, & platform For this critical play, I decided it was finally time to play Minecraft, by Mojang Syngergies AB. For a multiplayer experience, I did my play on the popular Hypixel server which is developed by Hypixel Inc. I played on PC. Target Audience I believe Minecraft is a…

4 min read

First time Play of Minecraft: Critical Play
First time Play of Minecraft: Critical Play

4 min read


Published in Game Design Fundamentals

·Oct 6, 2020

Visual Design of Games

Elements of Cheese or Font — https://www.sporcle.com/games/chair/cheese-or-font Core 1. questions and answers 2. inferface for entering answer 3. scoring 4. timer Supportive 1. visuals of timer and score 2. immediate feedback on answers Extraneous 1. color schemes 2. witty feedback for incorrect answers Sketch of some of the core elements Make one element HUGE

2 min read

Visual Design of Games
Visual Design of Games

2 min read


Published in Game Design Fundamentals

·Oct 1, 2020

Sketchnote: Game Architecture

I used a drawing tablet for the first time for this. It was a lot harder to write and draw basic shapes than I thought but I had some fun experimenting free of worry thanks to undo!

Sketchnote

1 min read

Sketchnote: Game Architecture
Sketchnote: Game Architecture
Sketchnote

1 min read

Jean Betterton

Jean Betterton

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